Languages in Anaphar are an important aspect that needs to be considered for explorers of the ancient ruins. A different array of languages has been identified beyond the commonly used ones, and a few of them sport some very strange restrictions.
This was first found out in Year 4, when some of the very first explorers found a ruin that sported multiple Silvani inscriptions, and people tried to translate them via rituals and the ritual simply failed. After multiple attempts, magesmiths and other sages were consulted on the issue.
After a few months of intense analyzing and experimentation, the common conclusion was that the language was, in a way, resistant to rituals and other arcane methods of translation. The language was open only to those that could read and write it.
|Language||Alphabet||Commonly spoken by||Special|
|Dwarvish (Common)||Davek||Dwarves, Halflings, Tieflings, …||–|
|Barik (Deep Speech)||Barazhad||Githzerai||Rare|
|Old Speech||Hume||Unknown||Dead language, Rare|
|Elvish||Rellanic||Elves, Shifter, Gnomes, …||–|
|Giant||Davek||Half-Orcs, Orcs, Minotaurs, Goliaths||–|
|Abyssal||Barazhad||Demons, Gnolls, Sahuagin||Rare|
|Primordial||Sutak||Creatures of the Elemental Chaos||Ritual-resistant, Rare|
Rare: This keyword indicates that it is hard to find a suitable teacher for the language, but not impossible. This is only an indicator and has (so far) no mechanical effect.
Dead Language: This keyword indicates that there is currently no known society / culture that speaks the language in question.
Ritual-resistant: This keyword indicates that the language can not be translated via normal rituals. Higher level rituals may “penetrate” that barrier.